XYZ SCULPTURES

HEF PRENTICE & MARCOS MICOZZI WITH IMRI SHAVIT, CHRIS DALY , TONY FUNICIELLO, MIMI STEIN

Marcos Micozzi (he/him)

Marcos Micozzi is an audiovisual artist working at the intersection of spatial sound, virtual architecture, and generative imagery. His project Simulated Environments, developed with support from Sennheiser and Dear Reality, constructs immersive sonic worlds that are navigable rather than linear, where sound sources behave as architectural anchors. Low-frequency drones act as foundations, while harmonic fragments drift vertically, giving the listener a sense of movement through layered sonic terrain.

Micozzi has presented work at Dark Mofo, Melbourne Music Week, and Immerse 2024, situating his practice within experimental music and immersive technology contexts. His installations merge VR headsets, spatial speaker arrays, projection mapping, and live signal processing, making perception itself the medium. Visitors’ orientation, gesture, and proximity continuously modulate sound and image, creating co-authored, responsive experiences.

His aesthetic prioritizes depth, patience, and attunement over spectacle. Light is sparing; sound carries the weight of the environment. By blending physical and virtual architectures, Micozzi encourages embodied listening, exploration, and recalibration of sensory perception, crafting spaces that remain alive long after audiences leave.

Hef Prentice (she/they)

Hef Prentice is a multimedia artist working with CGI, 3D rendering, photography, sculpture, and fashion aesthetics. Her work inhabits the liminal space between the organic and the synthetic, constructing hybrid characters and sculptural forms that negotiate flesh, code, and mythology.

Prentice has exhibited at ZAZ Corner Times Square (New York), Haimney Gallery (Barcelona), and MUTEK AR (Buenos Aires, 2024–2025), situating her practice within global experimental art circuits. Projects such as Bestiary, Baby Gaia, and Lilith transform CGI characters into emblematic presences within fashion and gallery contexts, exploring identity, embodiment, and technological narrative.

Her visual work has appeared in Vogue Italia, Indie Magazine, Nakid Magazine, and Dazed, highlighting her synthesis of fine art, digital practice, and cultural commentary. Prentice combines analog and digital methodologies with engineering, VFX, and wearable design, creating hybrid outputs that exist as projection, installation, or sculptural object.

Website: https://hefprentice.com/
Instagram: @hefprentice

 

Tony Funiciello (he/him)

Tony Funiciello is a Sydney-based sound artist and spatial audio designer working with immersive, multi-channel audio systems. His practice spans ambisonic rendering, 4–16 channel arrays, generative composition, and real-time spatialisation, creating environments where sound circulates dynamically through physical space.

Funiciello has exhibited at The National Gallery of Australia, Carriageworks (Sydney), and Funiciello Gallery, integrating sound into large-scale installations where listeners’ movement, posture, and proximity shape auditory experience. Works such as Resonant Fields and Evolving Harmonics transform listening into an architectural and participatory act, emphasizing resonance, spatial depth, and embodied interaction.

His method involves careful acoustic mapping and iterative calibration, integrating sensors, motion triggers, and responsive technologies to ensure sound operates as structural, performative material. Funiciello’s installations redefine listening as an exploratory, spatial, and immersive experience that foregrounds the body as an active participant.

 

Imri Shavit (he/him)

Imri Shavit, known professionally as Lumos, is an audiovisual artist specializing in projection mapping, real-time generative systems, and immersive light environments. Works such as The Divine Touch explore gesture, proximity, and spatial responsiveness, transforming architectural surfaces into reactive, fluid visual fields.

Shavit has exhibited both internationally and locally, including in the Northern Rivers and Byron Bay regions, as well as at LUMA Projection Arts Festival. His installations often involve mapping onto modular and irregular structures, using multi-projector edge-blending and 3D scanning to distort conventional perceptions of solidity and depth.

Collaboration is central to Shavit’s practice, integrating spatial sound artists, electronic musicians, and technologists. Each project emphasizes interaction: light, sound, and audience movement converge into unified, dynamic systems. His work foregrounds participation, encouraging audiences to inhabit and influence visual and sonic landscapes.

Website: https://lumos.tv
Instagram: @lumos_visuals

 

Chris Daly (he/him)

Chris Daly is a Byron Bay–based artist whose installations prioritize spatial experience over discrete objects. His work combines light, structural frameworks, and audience movement to create dynamic environments. At Haven Gallery, he has contributed to several collaborative installations, working alongside other artists and lighting designers to develop spaces that respond to human presence. Each project evolves as visitors navigate, transforming passive viewing into active engagement.

Chris studied Interactive Design and Audio-Visual Media at SAE Institute, where he developed a strong foundation in spatial design, projection mapping, and immersive technologies. This training informs his practice, enabling him to integrate digital systems, kinetic structures, and responsive lighting into installations that balance technical precision with experiential impact. His educational background underpins his ability to create multi-sensory environments that are both conceptually rigorous and physically engaging.

In recent work, including the installation Hero, Chris explores narrative, materiality, and interactivity, creating a space that invites participants to become part of the story. Using structural frameworks, light modulation, and motion-responsive elements, Hero evolves with each viewer’s movement, emphasizing collective experience and participatory engagement. Across his career, Chris continues to expand the possibilities of immersive spatial design, fostering curiosity, collaboration, and inclusive artistic experiences within the Northern Rivers arts scene.

Instagram: @christopherjdaly